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Rules

A contestant wins the game by answering 15 questions in a row correctly. The winner receives $1.00. (I always take a digital picture of the winner holding their dollar, so I can print it out for them as a keepsake, and so I can add it to my class webpage.) If the contestant makes a mistake, they lose, and are thanked for being a contestant on "Who Wants to Be a Dollaraire?" They leave with a dime if they made it past the tenth question, a nickel if they made it past the fifth question, or nothing if they didn't make it past the fifth question. 

There are three "Lifelines" on "Who Wants to Be a Millionaire?" In our modified version there are also three lifelines, but with slightly different variations:

Phone a Friend = Ask a Friend - Contestant may ask one person in the classroom for assistance with a question.

Poll the Audience = Poll the Class - The students in the class raise their hands when the emcee (teacher) reads each answer choice. The contestant can see by the number of hands raised which answer receives the most votes.

50/50 = 50/50 - Teacher removes two of the wrong answers leaving the correct answer and one incorrect answer for the contestant to choose from.

 

 

How to play in a one-computer classroom:
Choosing Contestants
Value Chart for Questions 1- 15
Rules

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Created by Tami Maloney Created by my colleagues Links to activities found elsewhere

IQ Home | Kindergarten | Grade 1 | Grade 2 | Grade 3 | Grade 4 | Grade 5 | Grade 6 | Grade 7 | Grade 8 | High School
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Send questions or comments to Tami Maloney